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Access UI.Toggle from c# CodeBehind -How does one set the Toggle created in...

I would like to set the IsOn Property to True. The API states that one can only get the "IsOn" values of when it was instatiated. There is no setter for the property it seems. GameObject togGameObj=...

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[Closed] what's the best design pattern for local persistence?

I'm saving using player prefs library right now and I've created a basic n-tier data access pattern to read and write to local storage. But is this the best way to do this or is it an over compilation?

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